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Fees and Funding

Here's the fees and funding information for each year of this course

Overview

If you are passionate about media production and hungry for industry experience, BA Media Production at UEL combines advanced technical knowledge with the opportunity to collaborate with local partners to give you the knowledge to embark on your media career.

Building your skills across photography, videography, social media and digital production, this course brings together a number of skills to future-proof your career for the ever-changing nature of the media business.

With learning by doing at the heart of the programme, you can improve your skills, collaborate with local businesses and graduate as a media production ace ready for the world of work with a portfolio full of real-life case studies.

What makes this course different

Project organisation

Hands-on approach

Collaborate with East London businesses on a series of industry briefs and real-life projects

Group examining a portfolio

Portfolio

Produce next-level media production projects across video, photo and digital

3 people working on a project

Purpose-built facilities

Experience agency life by working with other creatives in UEL’s in-house student-led studio

WHAT YOU'LL LEARN

TBC

DOWNLOAD COURSE SPECIFICATIONS

MODULES

  • Core Modules
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    Narrative 1: Narrative fiction

    This module examines forms of narrative and storytelling in the context of traditional and interactive media.

    Case studies from various media such as television, cinema, gaming and social media are presented.

    Narrative theory, such as the conventions of plot and character development, the representation of narrative action and the use of digital media are taught, culminating in a media production piece that embodies the theories and concepts students have learned.

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    Documentary 1: Documentary and Representation (Creative Writing)

    The module equips students with an understanding of how to engage with a wide range of themes through documentary forms. The module provides a context for documentary practice and problematises categories of representation, notions of 'truth' and 'realism' and facilitates civic engagement and involvement with the East London community.

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    Aesthetics and Technologies 1: Practice as research

    This module will provide students with the opportunity to experiment with and explore a range of techniques and crafts in collaborative and multi-platform projects. They will be introduced to aesthetic practices, concepts and technologies used in the external world with a view to informing this experimentation. Industry professionals will be invited to collaborate in this process via a 'Masterclass' series of interactive workshops. Students will demonstrate their knowledge through an ability to critically reflect upon the results.

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    Media Cultures

    This keystone module provides students with the contextual knowledge essential to their subject area. The module will introduce a range of perspectives on contemporary media cultures and landscapes to develop competencies appropriate to their field of study and to the world of work. The module will introduce students to core study skills and practices including how to identify, access, collate and evaluate evidence, understanding academic writing conventions and how to express a range of ideas through appropriate means of communication.

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    Professional life: Mental Wealth - Agency 1

    Developing the key psychological and physical determinants of human performance is increasingly critical for successful graduate-level employment, entrepreneurship and career progression in the 4th industrial revolution.

    This module will provide students hoping to work in the creative industries with the opportunity to learn and apply the full range of skills, competencies and experience required for successful progression into in a range of potential future career areas.

    Students will learn about conventions and expectations in the creative industries, focussing on areas specific to their programme of study. They will also advance their own personal professional development through taught and workshop activities, and explore possible strategies to further develop their reflective skills and self-awareness.

    Students will have opportunity to select an in-house microbusiness to join in the role of 'Apprentice'. In this position they will focus on the importance of research in the creative industries. Students will practice key methods including digital and other research and qualitative methods used in industry today, including trends, news coverage and customer reviews. Students will also learn the conventions of research and analysis in order to develop a pitch or proposal in response to a client brief.

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    Social Media & Branded Content Design

    Students will learn a range of established and emerging approaches from the field of digital media design and social media, and also engage with critical theory of digital and social cultures. The module will cover key subjects related to advertising and branded content including; brand identity; brand positioning; integrated marketing communications, emotional branding and user engagement and interactivity. Students will formulate a digital media strategy in response to a brief that has engagement and interactivity at the heart of its production. They will work in groups to present a piece of media intended for social or digital dissemination and consider the role of audience engagement in its conception and production.

  • Core Modules
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    Narrative 2: Advanced narrative

    This module provides the opportunity for students to develop their media narrative skills in a more advanced and professional context. Students will develop a project voicing themes of identity within contemporary culture. They will then be supported in key areas of project development and selection. Finally they will progress through all relevant stages of production. Narrative and conceptual structures will be delivered at a higher level than in Level 4 and technical support will be provided to enhance the students' craft skills relating to professional practice. The module will structure the development of key media skills as well as a deeper understanding of the creative process relating to the students' chosen narrative genre. The course will end with a peer group evaluation, enabling the students to critically reflect on their achievements a means of progression into Level 6.

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    Documentary 2; Experimental Documentary

    This module aims to encourage you to experiment and develop a creative and critical approach to a range of media technologies. You will build on the practical and conceptual skills relevant to media production gained in previous modules and consider your own production work in relation to both historical and contemporary media practice. You will work to produce an experimental piece that incorporates exploration of different and imaginative ways to play with documentary form and content.

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    Employment and Enterprise (Journalism)

    • For students to gain experience of the changing media landscape
    • For students to equip themselves with promotional tools and the online presence necessary to compete effectively in the journalism-related job market
    • For students to apply for a work placement (or College-based work experience with a client external to the Journalism sub-cluster)
    • For students to undertake a work placement (or College-based work experience with a client external to the Journalism sub-cluster)
    • For students to escalate their preparations for professional life
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    Professional life: Mental Wealth - Agency 2

    Best learning experiences follow a 'learning by doing' approach followed by reflection and assimilation. Building upon the competencies and skills identified at level 4, this module supports effective professional development through practical experience.

    You will work on live project briefs to produce media content which is informed by appropriate research in the field of study.

    Professional understandings and skills sets will be furthered through practical work enabling you to strengthen key graduate skills such as teamwork, organisation skills, digital skills, effective communication, and professionalism.

    Through reflective practice, you will evaluate your ongoing progress as a learner and as a practising professional.

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    Introduction to scriptwriting

    This module introduces students to the script in a variety of forms. It explores the script’s function as a technical document, written by and for professionals. It discusses the various elements that scripts for different media require.

     

    Students will produce a portfolio of work in which they will apply the concepts and techniques introduced in the module to various scriptwriting styles. They will hone their critical skills through analyses of a variety of readings, as well as editorial input into the work of other students. They will also increase their own self-reflexivity through a written analysis of their voice and creative process.

     

    The skills introduced in this module will be developed in the Script Development module in the second term.

  • Core Modules
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    Final Project: Completion

    The module will lead on from the development stage of your self-identified research project based on your preferred choice of production, for example a written dissertation that engages with contemporary debates in media or a complete practice project, produced through a developed programme of research supported by a verbal demonstration of the critical discourses it speaks to.

    The aim of the module is to extend knowledge in the chosen field of research, to produce or write the project according to your planning and to complete and present the final research project within the given time frame. You will have the opportunity to demonstrate your skills in an accompanying project portfolio, including production folders for practice projects or reviews of existing academic literature on the written dissertation topic and a comprehensive bibliography.

    Projects will be developed through subject-specific supervision and peer support.

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    Creative Mobile Media

    This module seeks to understand the development of mobile phone technology as part of a new creative and cultural practice and its application in networked communities.

     

    Aims are:

    • To develop production /technical skills through the realisation of a mobile media project
    • To critically engage and reflect on a range of practitioners and theorists relevant to the module and wider studies
    • To develop an understanding of the aesthetics, ethics and creative medium of mobile technologies and their wider applications in both real and virtual communities
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    Transmedia and digital futures

    In this module, students will examine various theories both on transmedia storytelling as well as on complex narratives that underpin these types of intercompositional narratives, analysing the impact of convergence culture on the way in which we produce and consume media.

     

    The module encourages students to employ experimental and imaginative approaches to concept, process and final realisation of their projects – skills essential to the creation of digital artworks and to the creative industries in general. It also provides you with a greater awareness of the creative context in which to locate their work. Students will produce a transmedia narrative working across multiple platforms and formats, including but not limited to video, sound, music, animation, and photography.

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    Aesthetics and Technologies 2: professional practices

    The module provides an in-depth understanding of creative work cultures, and self-promotional strategies to help you establish personal branding for your own set of skills, experiences and practices. This module examines the Creative Industries and explores their organisation and institutional arrangements, their media forms, products and services, work practices and cultures. Here you will extend your skills, experience and self-awareness to prepare for a career in the Creative Industries through the application of learned skills to your career promotion and progression.

    You will enhance your professional practice and self-branding skills set though a career development project which includes critical reflection and self-promotional strategies. The module provides an in- depth understanding of creative work cultures, and self-promotional techniques to help you establish personal branding for your own set of skills, experiences and practices.

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    Mental Wealth: Professional Life: Agency 3 - Freelancing at UEL Creatives

    This module is delivered as part of UEL’s creative agency, UEL Creatives, where students will work on live projects that will develop their employability skills and give them experience of working with industry.

    Students can apply for a range of projects suitable to their skill-set and will be matched to at least one project as part of the unit. Working either individually or as part of a team to meet the brief set by a real client, students learn how to work as a freelancer and manage their own workload.

    This will include practical information such as how to manage intellectual property as well as best practice on communicating with clients, working as a team and planning for the future.

    In addition, students will be required to reflect on the experience, helping them to develop key enterprise skills including reliance and problem-solving.

HOW YOU'LL LEARN

You'll be taught by a range of staff, many of whom are practitioners in the area they teach. Some of the assessments focus on practical skills and are presented as 'live or simulated briefs'. This ensures that the practice-led teaching is relevant to industry and the world of work. Our staff are well placed to take advantage of a range of professional networks and industry contacts. Each module is designed with practical components  and a reflective component, with the intention that students develop an ability to comment on and justify their creative process

Guided independent study

When not attending timetabled lectures or workshops, you will be expected to continue learning independently through self-study. This will typically involve skills development through online study, reading journal articles and books, working on individual and group projects and preparing coursework assignments and presentations. Your independent learning is supported by a range of excellent facilities including online resources, specialist facilities, such as edit suites, the library, the full Microsoft Office software, including MS Teams, and Moodle: our Virtual Learning Environment.

Academic support

Our academic support team provides help in a range of areas - including learning and disability support.

Dedicated personal tutor

When you arrive, we'll introduce you to your personal tutor. This is the member of the academic course team who will provide academic guidance, be a support throughout your time at UEL and who will show you how to make the best use of all the help and resources that we offer.

Workload

Each year you will spend around 280 hours of timetabled learning and teaching activities. These may be lectures, workshops, seminars and individual and group tutorials. Contact hours may vary depending on each module.
The approximate workload hours for this course per year are:

  • Scheduled teaching - 284 hours
  • Guided independent study - 916 hours

Your timetable

Your individualised timetable is normally available within 48 hours of enrolment. Whilst we make every effort to ensure timetables are as student-friendly as possible, scheduled teaching can take place on any day of the week between 9.00am and 6.00pm. For undergraduate students, Wednesday afternoons are normally reserved for sports and cultural activities, but there may be occasions when this is not possible. Timetables for part-time students will depend on the modules selected.

Class sizes

To give you an indication of class sizes, this course normally attracts 25 new students per year. Lecture sizes are normally maximum 40 students.
In the classroom you will be taught in groups of 18-20 students. However, this can vary by academic year.

Normally teaching is mainly face to face on campus. Some teaching is online, supported by interactive learning resources.

HOW YOU'LL BE ASSESSED

As a predominantly industry-focused course, you'll be assessed by practical outputs aimed at building your portfolio and your employability. These include workbooks, production projects and business plans.

Students will be guided to define their own area of focus and encouraged to think both entrepreneurially and independently in setting the aims and objectives for their future career. Simultaneously, UEL will facilitate links with industry that will put your production skills into practice.

  • Breakdown assessment, eg. 50% coursework, 50% practical

Coursework will include practical outcomes, e.g. individual or group-based films, artefacts, presentations, written assignments, podcasts or research-based assignments.

The approximate percentages for this course are: 100% coursework

  • Feedback summary, eg. We aim to provide feedback on assessments within 15 working days.

You'll always receive written or audio feedback, outlining your strengths and how you can improve. We aim to provide feedback on assessments within 15 working days.

CAMPUS and FACILITIES

Docklands Campus

Docklands Campus, Docklands Campus, London, E16 2RD

WHO TEACHES THIS COURSE

The teaching team includes qualified academics, practitioners and industry experts as guest speakers. Full details of the academics will be provided in the student handbook and module guides.

Dr Valentina Signorelli

Dr Signorelli specialises in transmedia storytelling and production. She has contributed to films, TV, advertising and VR projects.

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Julia Dane

Julia Dane teaches in the field of advertising, media and cultural theory, with her research interests in gender and digital fandom.

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Dr Tony David Sampson

Tony is a Reader in Digital Cultures and Communications. He is research active and is programme leader for MA Media and Communications Industries.

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What we're researching

At the University of East London we are working on the some of the big issues that will define our future; from sustainable architecture and ethical AI, to health inequality and breaking down barriers in the creative industries.

Our students and academics are more critically engaged and socially conscious than ever before. Discover some of the positive changes our students, alumni and academics are making in the world.

Please visit our Research section to find out more.

YOUR FUTURE CAREER

We pride ourselves on teaching such a range of key skills that you'll find many doors to stimulating future employment open to you after graduation. You will learn self-starting skills in how to develop, pitch and look for funding for freelance projects. UEL graduates have gone on to succeed in areas like media industries, film production or even in their own business ventures.

We encourage our students to be entrepreneurial in their outlook and you can foster an array of contacts during the course. Many students have managed to land jobs after making an impact with employers during their work placements.

The course will arm you with a wealth of industry knowledge together with a deep understanding of creative cultures. So it is little wonder our graduates are in demand to work in a range of industries.

Explore the different career options you can pursue with this degree and see the median salaries of the sector on our Career Coach portal.