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Fees and Funding

Here's the fees and funding information for each year of this course


Study animation at UEL and learn from award winning specialist tutors and animators working in industry. 

On our student centred course, you learn your craft in practical teaching sessions, learning to use both core artistic skills and state of the art technology to tell your own stories. 

You are encouraged to develop originality, beginning with the traditional foundations of animation and ending with a fully realised graduation film, using your own choice of specialism in 2D, 3D or Stop-Motion animation.

Tutors working in industry help you to prepare for your creative working life after graduation, so that your three years with us is the beginning of a life-long career doing something you love. 

You can also take this course with a foundation year (FY), which means you it will take you four years to complete the course full-time, and eight years to complete the course part-time.

What makes this course different

Person explaining something to a group of people

Specialist practitioners

Studying animation at UEL you are working with specialist practitioners, with years of international animation experience, working in industry, making films and winning awards.

Small class

Small class sizes

Small class sizes mean you can develop your own original creative voice, properly supported by technicians and lecturers.

East London architecture

East London

Studying in East London places you in the UK's most diverse, highly dynamic community of artists and designers.


Studying animation at UEL you'll develop your skills, starting with core animation techniques, building into your own unique way of working. You'll learn to tell original stories that hold your audience like no other medium can. 

In practical workshops you'll learn both traditional skills and digital practice, beginning with core skills that will always set you apart from others who haven't studied at this level. 

You will have the opportunity to develop your traditional skills in life-drawing, 2D drawn animation, stop-motion model animation plus more unusual alternative strategies like paint-on-glass, cut-out paper and sand on glass animation and new hybrid technologies like 3D printing and laser cutting.

You'll learn to combine these analogue craft skills with digital skills, like digital 2D and 3D animation techniques including Adobe Photoshop, Animate and After Effects, Maya and TV Paint, and become comfortable using graphics tablets to draw digitally.

Alongside this you will learn how to tell your own stories through animation, designing characters and environments, searching and researching, structuring and producing animated stories that will captivate, inspire, educate and entertain.

You'll learn put all these skills together in an original way that will make you a unique voice in your chosen field.

We consistently review our courses to ensure we are up to date with industry changes and requirements from our graduates. As a result, our modules are subject to change. 


  • Core Modules
  • Core Modules

    Documentary 1: Documentary and Representation (Creative Writing)

    The module equips students with an understanding of how to engage with a wide range of themes through documentary forms. The module provides a context for documentary practice and problematises categories of representation, notions of 'truth' and 'realism' and facilitates civic engagement and involvement with the East London community.


    Narrative 1: Narrative Fiction

    This module examines forms of narrative and storytelling in the context of traditional and interactive media.

    Case studies from various media such as television, cinema, gaming and social media are presented.

    Narrative theory, such as the conventions of plot and character development, the representation of narrative action and the use of digital media are taught, culminating in a media production piece that embodies the theories and concepts students have learned.


    Mental Wealth: Agency 1

    Developing the key psychological and physical determinants of human performance is increasingly critical for successful graduate-level employment, entrepreneurship and career progression in the 4th industrial revolution.

    This module will provide students hoping to work in the creative industries with the opportunity to learn and apply the full range of skills, competencies and experience required for successful progression into in a range of potential future career areas.

    Students will learn about conventions and expectations in the creative industries, focussing on areas specific to their programme of study. They will also advance their own personal professional development through taught and workshop activities, and explore possible strategies to further develop their reflective skills and self-awareness.

    Students will have opportunity to select an in-house microbusiness to join in the role of 'Apprentice'. In this position they will focus on the importance of research in the creative industries. Students will practice key methods including digital and other research and qualitative methods used in industry today, including trends, news coverage and customer reviews. Students will also learn the conventions of research and analysis in order to develop a pitch or proposal in response to a client brief.

  • Core Modules

    Documentary 2: Experimental Documentary

    This module aims to encourage you to experiment and develop a creative and critical approach to a range of media technologies. You will build on the practical and conceptual skills relevant to media production gained in previous modules and consider your own production work in relation to both historical and contemporary media practice. You will work to produce an experimental piece that incorporates exploration of different and imaginative ways to play with documentary form and content.


    Animated Short Film

    You will apply the fundamental skills you learnt in level 4 in fresh contexts and develop your own, individual working practice by creating an animated short film.

    This module enables you to explore more independent lines of enquiry while understanding the professional and cultural contexts of your work, providing you with insight and hands on experience of professional practice within a creative environment, to inform and place practice within a professional context, including visiting studios and feedback from industry practitioners.

    The project enables you to develop interpersonal skills, communication and time management skills.

    You will have opportunities to further develop and focus your working methods in animation, applying more advanced skills with an increased independence, enabling them to specialise in a particular technique or range of techniques.


    Narrative 2: Advanced Narrative

    This module provides the opportunity for students to develop their media narrative skills in a more advanced and professional context. Students will develop a project voicing themes of identity within contemporary culture. They will then be supported in key areas of project development and selection. Finally they will progress through all relevant stages of production. Narrative and conceptual structures will be delivered at a higher level than in Level 4 and technical support will be provided to enhance the students' craft skills relating to professional practice. The module will structure the development of key media skills as well as a deeper understanding of the creative process relating to the students' chosen narrative genre. The course will end with a peer group evaluation, enabling the students to critically reflect on their achievements a means of progression into Level 6.

  • Core Modules

    Animation Pre-Production

    This practical module focuses on the subject specific skills necessary to prepare any animation for production and is designed to prepare you for Final Major Project Development.

    The Final Major Project gives you experience of an extended production. It encourages the further development of independence, originality and professionalism in the field of animation. The FMP is designed to prepare you for a creative and professional life after graduation, and to give an opportunity for you to create a project that expresses the full extent of your animation skills and your individual creative voice and present it to the wider world.

    The project is split across modules throughout the academic year. This module deals with pre-production, and includes:

    • storyboarding
    • pitching and presentation
    • animatic and scratch-sound
    • working with, and giving creative direction to actors and sound designers
    • character design
    • animation tests, keyframes/models and proof of concept
    • scheduling and workflow design

    Animation Post-Production

    This module builds on work completed in the modules 'Final Project: Development' and 'Animation Pre-Production', developing the Final Major Project (FMP) into a completed artefact. Usually the FMP takes the form of a two to three-minute animated narrative film, but the structure of the module is open to various outcomes and is individually negotiated between the student and their tutor.

    The FMP is designed to prepare you for a creative and professional life after graduation. It gives an opportunity for you to create a project that expresses the full extent of their animation skills, their individual creative voice and to present it to the wider world.

    This module concerns production and post-production and includes:

    • Animation
    • Workflow planning/Asset management
    • Editing
    • Compositing
    • Rendering/Exporting
    • Industry Standards
    • Presentation and Promotion


    You will gain understanding of the professional aspects of a creative project and look beyond graduation to roles in the animation industry. You make a practical plan of action for after graduation using case studies, studio visits and visiting professionals.


    Mental Wealth: Professional Life 3 (Rising East)

    Developing the key psychological and physical determinants of human performance are increasingly critical for successful graduate-level employment, entrepreneurship and career progression in the 4th industrial revolution.

    This module will provide students with the opportunity to apply the full range of skills, competencies and experience required for successful development to, and in, a range of potential future career areas.

    Herein they will advance the areas identified at level 5 for their own personal professional development (including emotional, social, physical, cultural and cognitive intelligences) through taught and workshop activity.

    Through engagement with the Career Passport, students will reflect on the success of the strategies that they employed to further develop their reflective skills, self-awareness, ‘life style’ and ‘self care’ approaches and where necessary improve their approaches.

    Students will have opportunity to work on the live internal/external project, Rising East, in the role of Editor. In this position they will learn and begin to apply the cognitive, cultural and social intelligences developed elsewhere in their studies (and from external activities) as required in the workplace, namely cognitive flexibility, emotional resilience, motivation, ethical decision-making, managing your audience, coordinating with others, negotiation, creativity, active listening, attention, problem solving, research, synthesis and analysis.

    Students will enact these capabilities by undertaking the role of section editor for Rising East. In this capacity they will take full responsibility for the content of a designated section of this news brand. With academic staff to monitor, support and direct their activities in line with legal, professional and ethical considerations, the student cohort will take the reins of Rising East across various publication platforms.


    Aesthetics & Technologies: Professional Practices

    The module provides an in-depth understanding of creative work cultures, and self-promotional strategies to help you establish personal branding for your own set of skills, experiences and practices. This module examines the Creative Industries and explores their organisation and institutional arrangements, their media forms, products and services, work practices and cultures. Here you will extend your skills, experience and self-awareness to prepare for a career in the Creative Industries through the application of learned skills to your career promotion and progression.

    You will enhance your professional practice and self-branding skills set though a career development project which includes critical reflection and self-promotional strategies. The module provides an in- depth understanding of creative work cultures, and self-promotional techniques to help you establish personal branding for your own set of skills, experiences and practices.


You'll be taught by staff who are practitioners in the area they teach. Some of the assessments focused on practical skills are presented as 'live or simulated briefs'. This ensures that the practice-led teaching is relevant to industry and practice. Our staff are  well placed to take advantage of a range of professional networks and industry contacts. Each module is designed with practical components  and a reflective component, with the intention that students develop an ability to comment on and justify their creative process.

Guided independent study

When not attending timetabled lectures or workshops, you will be expected to continue learning independently through self-study. This will typically involve skills development through online study, working on individual and group projects and preparing coursework assignments and presentations. Your independent learning is supported by a range of excellent facilities including online resources, and access to software, specialist facilities, such as edit suites, the library, the full Microsoft Office software, including MS Teams, and Moodle: our Virtual Learning Environment.

Academic support

Our academic support team provides help in a range of areas – including learning and disability support

Dedicated personal tutor

When you arrive, we'll introduce you to your personal tutor. This is the member of the academic course team who will provide academic guidance, be a support throughout your time at UEL and who will show you how to make the best use of all the help and resources that we offer.


Each year you will spend around 280 hours of timetabled learning and teaching activities. These may be lectures, workshops, seminars and individual and group tutorials. Contact hours may vary depending on each module.
The approximate workload hours for this course per year are:

  • Scheduled teaching - 284 hours;
  • Guided independent study - 916 hours

Your timetable

Your individualised timetable is normally available within 48 hours of enrolment. Whilst we make every effort to ensure timetables are as student-friendly as possible, usually 11-1.30pm or 2-4.30pm for three days a week, scheduled teaching can take place on any day of the week between 9.00am and 6.00pm. 

For undergraduate students, Wednesday afternoons are normally reserved for sports and cultural activities, but there may be occasions when this is not possible. Timetables for part-time students will depend on the modules selected.

Class sizes

To give you an indication of class sizes, this course normally attracts 10–30 students a year. We have workstations for each student in a class, so you are able to always be learning 'hands on'.

In the classroom you will be taught in groups of 10-20 students. However, this can vary by academic year.


Coursework will focus on practical outcomes from projects and exercises, e.g. films, clips, pre-production artefacts, occasional individual or group-based presentations and research-based assignments. We do not have timed practicals or exams.

The approximate percentages for this course are:

  • 100% coursework
  • 0% practical
  • 0% exams

Feedback is a feature of most teaching sessions and you'll receive written or verbal feedback, outlining your strengths and how you can improve.
We aim to provide feedback on assessments within 15 working days.


Docklands Campus

Docklands Campus, Docklands Campus, London, E16 2RD


The teaching team includes qualified academics, practitioners and industry experts as guest speakers. Full details of the academics will be provided in the student handbook and module guides.

Will Bishop-Stephens

Will Bishop-Stephens is an award-winning animation director and writer.

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Pooja Pottenkulam

Pooja Pottenkulam is an animation filmmaker and illustrator, whose films have been broadcast on MTV, Channel 4 and various international festivals

Read more

Emma Daniel McGuire

Emma Daniel McGuire is a Programme Leader for Art and Design at the School of Arts and Creative Industries.

Read more

The animation course at UEL is an excellent blend of taught sessions and creative freedom. The briefs, teaching and guidance received help students develop skills right across the production pipeline, but leave them plenty of space to choose their direction and find their artistic voice. The focus on employability and industry throughout the course is fantastic - ensuring real connections with the animation world, and practical development of what students need to help them get them animation jobs they'll love.

Jess Mountfield, ANIMADE Studios

What we're researching

At the University of East London we are working on the some of the big issues that will define our future; from sustainable architecture and ethical AI, to health inequality and breaking down barriers in the creative industries.

Our students and academics are more critically engaged and socially conscious than ever before. Discover some of the positive changes our students, alumni and academics are making in the world.

Please visit our Research section to find out more.


Graduates from BA Animation at UEL have gone on to enjoy success in various fields, setting up studios, co-operatives, working as freelance creatives or working with London commercial studios like Nexus, Blink and Passion Pictures.

Explore the different career options you can pursue with this degree and see the median salaries of the sector on our Career Coach portal.