BA (Hons) Animation

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Media and Journalism

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Fees and Funding

Here's the fees and funding information for each year of this course

Overview

WHAT YOU'LL LEARN

MODULES

  • Core Modules
  • Core Modules
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    Story and Editing

    This module is divided into two parts: 

    Tall Tales and Short Stories: Writing for Animation introduces students to writing for animation and has been designed to help students find their own voices as filmmakers. It will equip them with the skills of generating and developing ideas into scripts that can be made into animated short films. Students will be introduced to key concepts in the theory and history of writing and film making, which they would be encouraged to engage with while developing their own process of writing for animation.

    Cut to the Chase: Editing for Animation introduces students to assembling and editing stories into animatics (moving storyboards). By the end of the project, students will have completed an animatic for a short animation film that is ready for production.

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    Character Design and Sound Design

    This module is divided into two parts: 

    People We Know: Character Design has been designed to equip students with the skills required to build plausible characters for animation. The project will also introduce students to formats, such as module sheets, expression sheets and animation bibles that used within the industry.

    All Sound on the Animation Front: Sound Design helps students understand the connection between sound and image. It provides a basic introduction to recording, designing, laying and mixing different types of tracks to create the soundtrack for an animation film.

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    Animation Principles 1

    Animation Principles 1 introduces students to the process of frame-by-frame animation production. They learn about the kinetics of movement through a series animation exercises such as metamorphosis, walk and run cycles and lip sync.

    Students are also introduced to a range of animation production techniques, while gaining technical expertise and software skills associated with each part of the process.

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    Animation Principles 2

    As part of Animation Principles 2, students learn how to create complex animated actions, and explore a range of image making and animation techniques. 

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    Professional Practice 1

    This module introduces students to contemporary and historical examples of the traditional and expanded forms of animation. Students will look at examples of animation produced from all around the world and get an overview of the skills required to produce and work in the field of animation.

    They also create their own websites to showcase the work that they make in the modules. Students are introduced to collaborative work, working with each other in teams, assisting second- and third-year students on film projects.

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    Mental Wealth: Agency 1

    Developing the key psychological and physical determinants of human performance is increasingly critical for successful graduate-level employment, entrepreneurship and career progression in the 4th industrial revolution.

    This module will provide students hoping to work in the creative industries with the opportunity to learn and apply the full range of skills, competencies and experience required for successful progression into in a range of potential future career areas.

    Students will learn about conventions and expectations in the creative industries, focussing on areas specific to their programme of study. They will also advance their own personal professional development through taught and workshop activities, and explore possible strategies to further develop their reflective skills and self-awareness.

    Students will have opportunity to select an in-house microbusiness to join in the role of 'Apprentice'. In this position they will focus on the importance of research in the creative industries. Students will practice key methods including digital and other research and qualitative methods used in industry today, including trends, news coverage and customer reviews. Students will also learn the conventions of research and analysis in order to develop a pitch or proposal in response to a client brief.

  • Core Modules
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    Animated Documentary Pre-production

    The animated documentary project follows on from the character design project and is the first of three animation projects that student complete during their BA in Animation at UEL. In this project students edit recordings of their interviews with people in the local community to create animatics for one-minute-long animated documentaries.

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    Professional Practice 2

    Professional Practice 2 follows on from the Professional Practice 1 in the first year. Students continue to work in teams on film projects. They learn how to create professional briefs for first year students and how to respond to professional briefs created by the third-year students.

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    Mental Wealth: Professional life: Agency 2

    Best learning experiences follow a 'learning by doing' approach followed by reflection and assimilation. Building upon the competencies and skills identified at level 4, this module supports effective professional development through practical experience.

    You will work on live project briefs to produce media content which is informed by appropriate research in the field of study.

    Professional understandings and skills sets will be furthered through practical work enabling you to strengthen key graduate skills such as teamwork, organisation skills, digital skills, effective communication, and professionalism.

    Through reflective practice, you will evaluate your ongoing progress as a learner and as a practising professional.

  • Core Modules
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    ​​​​​​​Final Major Project (FMP)- Pre-production

    The Final Major Project refers to a 3-5-minute-long animated film that students complete in their final year. This film should showcase all the skills that students have learned and refined in the first two year of their degree. As part of the Pre-production module, students develop their ideas into animatics/moving storyboards.

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    Professional Practice 3

    As part of Professional Practice 3, students continue to work in teams on their final year film project. They create professional briefs and lead a team of first- and second-year students to complete their final year graduation films.

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    Mental Wealth: Professional Life: Agency 3 - Freelancing at UEL Creatives

    This module is delivered as part of UEL’s creative agency, UEL Creatives, where students will work on live projects that will develop their employability skills and give them experience of working with industry.

    Students can apply for a range of projects suitable to their skill-set and will be matched to at least one project as part of the unit. Working either individually or as part of a team to meet the brief set by a real client, students learn how to work as a freelancer and manage their own workload.

    This will include practical information such as how to manage intellectual property as well as best practice on communicating with clients, working as a team and planning for the future.

    In addition, students will be required to reflect on the experience, helping them to develop key enterprise skills including reliance and problem-solving.

HOW YOU'LL LEARN

HOW YOU'LL BE ASSESSED

CAMPUS and FACILITIES

Docklands Campus

Docklands Campus, Docklands Campus, London, E16 2RD

WHO TEACHES THIS COURSE

The teaching team includes qualified academics, practitioners and industry experts as guest speakers. Full details of the academics will be provided in the student handbook and module guides.

YOUR FUTURE CAREER