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Fees and Funding

Here's the fees and funding information for each year of this course

Overview

Computer science incorporates a number of specialist areas underpinning the digital technologies we use every day. Our course is taught by leading researchers who are pushing the boundaries of what is possible in this rapidly changing field to ensure you're up to date with the latest developments.

You'll learn the main areas of the discipline, including software engineering, Artificial Intelligence, information security and data analytics, as well as computer systems, databases and networks.

In addition to the technical knowledge you'll need to pursue a career in this field, you'll learn about the impact of technology on individuals, organisations and society. With a work-based learning module embedded within the course, you'll also have the chance to develop your skills in the workplace and enhance your CV.

At the University of East London we have BCS Accreditation, Microsoft IT Academy and CompTIA Academy status, so your qualification will be recognised and valued anywhere in the IT sector.

Our  Computer Science with Foundation Year programme is perfect if you want a degree in the field, but do not have the standard entry requirements. The purpose of the extra Foundation year is to prepare you for your Computer Science programme, equipping you with the necessary academic skills and a firm grounding in the subject.

What makes this course different

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Placement

Optional placement year available

Gold cup

Ranked 1st

Our computing courses are ranked 1st in the UK for student satisfaction (Complete University Guide 2020)

Silver cup

Ranked 2nd

Our computing courses are 2nd in London and 3rd in the country overall amongst all modern universities (Guardian 2019)

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Accredited

We are accredited by British Computer Society (BCS), the Chartered Institute for IT, meaning your degree will be recognised worldwide.

WHAT YOU'LL LEARN

Throughout the course you'll be encouraged to apply your skills to a range of practical problems. In your first year, you'll gain a solid grounding in computer science fundamentals, including information systems modelling and design, software development, networks, web technologies and mathematics tailored to computing.

In your second year you'll learn about databases, web and mobile applications development, and data structures, and will complete a 70 hour work placement.

For your final year you'll have the chance to specialise in areas such as mobile application development, network security, distributed systems and artificial intelligence.

You'll be encouraged and supported to find work experience to enhance your practical skills, and we'll help you to find a work placement if you choose to work for a year in the industry during your course.

In addition to your practical skills, you'll learn about the social and cultural implications of the digital revolution, gaining an understanding of professional and ethical issues in computer science.
 

MODULES

  • Core Modules
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    Key Skills

    To enable students to develop the core and future skills necessary for the study of computing at HE level by enhancing critical and effective reading and writing, engaging in successful team work and using problem solving strategies.

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    Mental Wealth; Professional Life (Group Project)

    The aim of this module is to provide learners with the basic concepts and the skills needed to complete simple group projects successfully. The emphasis is on practical activities, problem solving, different aspects of project development and the production of good quality project and documentation.

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    Level 4 Primers

    • Introduces and prepares Foundation (level 3) students to the modules they will study at level 4
    • Introduces the topics of Software Development, Computer Systems and Networks, Web Technologies, Information’s Systems Modelling and Design, Maths for Computing and level 4 skills
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    Applied Maths

    To provide fundamental knowledge and practical skills in the principals of mathematics suitable for further study in applied

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    Introduction to Computing

    •  Equip students with an understanding of computing principles and an understanding of the fundamentals of Hardware and Software, which can provide an opportunity for students to gain appreciation of the practical skills involved in computer systems.
    •  Develop a better understanding of computations to solve problems, analysing problems and procedures.
    • Develop a better understanding of algorithms, languages and programming
    • Provide an opportunity to students to understand the connections between the different areas of computing.
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    Business Information Systems

    The aim of this module is to introduce learners to the basic concepts and the design of Information systems, to promote an understanding of the characteristics of Information and the different methods of developing Information Systems, and to introduce security of IS. The emphasis is on practical activities, problem solving, system analysis and the production of good quality documentation.

  • Core Modules
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    Information Systems Modelling and Design

    This module develops the skills and techniques required for analysing, modelling and designing information systems and covers some of the key legal, social, ethical and professional issues relating to the information systems development

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    Software Development

    This module provides students with the skills necessary to design, implement and test software applications using a high-level programming language. The module is taught from first principals and assumes no prior knowledge of the subject. The module focuses on programming fundamentals such as variables, control structures, arrays and the procedural programming methodology and then goes on to introduce the object-oriented programming concepts of objects, classes and inheritance.

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    Maths for Computing

    This module will help students build fundamental knowledge in mathematical concepts and skills that are required for the study and application of computer science. This module starts with the basic arithmetic and algebraic concepts that are used in almost every aspect of computer science. This is followed by topics on logic that are fundamental concepts used in the functioning of computer hardware and design and programming of software. Computer science theory heavily relies on proofs. This module will handle the basics of proof techniques. The module will go on to cover topics in basic abstract and linear algebra and touch upon advance topics like groups and using matrices to solve systems of linear equations. Finally, the basics of probability and some concepts in statistics will be covered.

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    Computer Systems and Networks

    The module aims to provide a basic understanding of computer architecture and the relationship between hardware and software components of a computer system. It also aims to equip students with an understanding of the fundamentals of computer networking.

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    Web Technologies

    The module will allow learners to examine the requirements for web applications and to select appropriate tools and techniques with which to design and build them. They will be able to use those selected tools and techniques to design, implement and test web pages. They will be able to provide professional documentation for the web pages produced.

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    Mental Wealth; Professional Life 1 (IT Project Pitching)

    Developing fundamental professional skills is increasingly critical for successful graduate-level employment, entrepreneurship and career progression in the 4th industrial revolution.

    This module will provide students with the opportunity to identify the skills, competencies and experience required for successful development to, and in, a range of potential future career areas. 

    Herein they will begin to recognise the areas for their own personal professional development through taught and workshop activity. 

    Central to the developmental process is for each student to cultivate the reflective skills, openness and self-awareness to enable themselves to assess what they are doing, identify areas for improvement, and confidently receive and give constructive feedback. Students will additionally develop knowledge of strategies to advance their own emotional intelligence through ‘life style’ and ‘self care’ approaches to inform their health and wellbeing.

    Having acquired understanding of the key developmental areas, students will have an opportunity to form groups and develop, then pitch IT project ideas to an in-house IT consultancy micro-business, and be mentored and supervised by students from higher years in developing these ideas. In this position they will learn and begin to apply the skills developed elsewhere in their studies (and from external activities) as required in the workplace. 

  • Core Modules
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    Database Systems

    This module aims to provide you with the theoretical and practical knowledge that influences the design, implementation and applications of database management systems. It promotes the understanding of database systems in information management by providing technical skills that are required to deploy a database management system using various languages and tools that can be used within games development.

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    Data Structures & Algorithms

    This module builds upon the foundational programming skills by looking at how to distinguish between, use and build a range of advanced data structures such as queues, stack and trees. The module also provides students with conceptual knowledge of the analysis, design and implementation of algorithms, such as sorting and searching, for solving complex problems.

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    Web and Mobile App Development

    The aim of this module is to give you hands on experience of a variety of advanced software development methodologies and techniques for developing industry standard software applications using front end and back end tools.

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    Mental Wealth; Professional Life 2 (Computing in Practice)

    Developing fundamental professional skills are increasingly critical for successful graduate-level employment, entrepreneurship and career progression in the 4th industrial revolution.

    This module equips students with the skills that are needed to make successful applications for jobs within the IT sector, provides students with opportunities to gain experience of working in the IT industry and apply their knowledge of information and communication technologies, gained elsewhere in their programmes, to the solution of a real-world business problem

    Herein they will advance the areas identified at level 4 for their own personal professional development (including emotional, social, physical, cultural and cognitive intelligences) through taught and workshop activity.

    Students will reflect on the success of the strategies that they employed to further develop their reflective skills, self-awareness, ‘life style’ and ‘self-care’ approaches and where necessary improve their approaches.

    Students will have an opportunity to gain work experience in an external IT company or have the opportunity to select an in-house microbusiness to join. In this position they will take on a specific production role, working collaboratively with peers and academic staff on a live project. In doing so they will apply the skills learnt elsewhere in their studies (and external development) required in the workplace.

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    Advanced Programming

    This module will build upon foundational programming skills by looking at advanced object-oriented programming methods and concepts. You will design, develop, document and deploy safe, event-driven programs with advanced graphical user interfaces. You will also be introduced to functional, concurrent and network programming paradigms.

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    Data Communications and Networks

    This module introduces fundamental principles of data communication and provides a detailed understanding of internetworking using the TCP/IP suite of protocols. You will have opportunities to gain hands-on experience of data communications technologies and the use of the TCP/IP suite of protocols for the implementation of contemporary computer networks and related applications.

  • Optional Modules
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    Optional placement

    This course offers the opportunity of year-long placement between years two and three. If you choose to take this option, you’ll spend your third year on a placement with a relevant company or organisation, adding valuable practical experience to your growing academic knowledge. 

    The extra placement year means it will take four years to complete your studies, instead of three.

  • Core Modules
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    Computer and Network Security

    • Provides students with a detailed understanding of the methods used by attackers to compromise computer system and network security.
    • Enables students to compare and contrast the various tools and techniques that can be used to protect computer systems and networks from attack and to select appropriate tools and techniques for dealing with specific attacks.
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    Artificial Intelligence

    This module investigates methods of state of the art and research trends in Artificial Intelligence and related topics. In particular, the module introduces AI from machine learning to biologically inspired AI systems. This provides students with knowledge of the principles and applications of AI systems, and to promote appreciation of the current state of development in this area.

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    Mental Wealth; Professional Life 3 (Project)

    Developing professional skills are increasingly critical for successful graduate-level employment, entrepreneurship and career progression in the 4th industrial revolution.

    This module will provide students with the opportunity to apply the full range of skills, competencies and experience required for successful development to, and in, a range of potential future career areas.

    Herein they will advance the areas identified at level 5 for their own personal professional development (including emotional, social, physical, cultural and cognitive intelligences) through taught and workshop activity.

    Students will undertake a sizeable piece of individual academic work in an area of their own interest relevant to, and demonstrating technical skills acquired in, their programme of study. Students will normally need to research one or more academic topic areas and then apply their findings to the construction of a computer-based system.

    Students will consider the ethical, legal, social, and professional issues in the construction of systems and the project will require appropriate research, analysis, design, implementation, quality assurance, evaluation and project management.

    Students will reflect on the success of the strategies that they employed to further develop their reflective skills, self-awareness, ‘life style’ and ‘self care’ approaches and where necessary improve their approaches.

    Students will have opportunity to select an in-house microbusiness to join in the role of ‘Manager’. In this position they will oversee the successful operation of the enterprise, coach and mentor students new to the programme. Working collaboratively with peers and academic staff, they will ensure the effective delivery of a live project by managing people and physical resources. In doing so they will apply the skills learnt elsewhere in their studies (and from external activities) required in the workplace.

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    Formal Methods

    This module furnishes students with an in-depth understanding of the engineering process underpinning the development of high integrity software. The module provides students with an understanding of legal, ethical and social issues surrounding the development of high integrity software and enables students to compare and contrast formal and non-formal development methodologies and to be able to select the techniques appropriate for a given situation. The module provides students with the necessary skills to specify a software system using a suitable formal method and enables students to model, validate and verify formal specifications

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    Advanced Topics in Computer Science

    This module provides the student with the opportunity to look at the latest industry sector developments in the field of Computer Science. This module aims to provide students with the core theoretical and practical background required for advanced Computing systems development. You will develop in-demand practical skills that are required in the field of Computer Science.

HOW YOU'LL LEARN

We offer dual delivery which combines traditional on-campus face-to-face teaching and online teaching simultaneously, allowing you to interact as if you were there in person. You can move smoothly between online and on campus teaching subject to your individual timetable (and health requirements). Students can interact and collaborate in person and online in any of these live-streamed sessions. Live-streamed sessions will also be recorded, so you can login when you want, playback and watch from the comfort of your home and whilst on the go.

When not attending timetabled lectures you will be expected to continue learning independently through self-study. As a computer science student, you'd expect a lot of your learning to take place via technology, and you'd be right!

Our Docklands campus has excellent computing resources, including specialised labs to study networking and operating system environments such as Windows and Linux.

You'll be given software tools for programming, database development, computer-aided software engineering, internet access and web-based development.

You'll gain insights from our industrial partners through guest lectures and visits which ensure that you stay on top of what this dynamic industry demands.

A significant proportion of your time will also be spent working in groups with your fellow students. Experience of group work is essential for graduates who wish to work in the IT industry.

The size of classes can vary depending on the nature of the course, module and activity. This can range from large groups in a lecture theatre setting, to smaller groups taking part in seminars and collaborative work. You will receive your personalised timetable at the beginning of the academic year dependent on your course. Whilst we make every effort to ensure timetables are as student-friendly as possible, scheduled teaching can take place on any day of the week between 9am and 6pm.

But let's not forget the personal touch, computer science may involve the study of robotics, but we're not robots and neither are you. Our teaching staff will give you a great deal of personal attention and feedback as you get to grips with the course content. You'll have an academic adviser to oversee your progress, module leaders for different parts of the course and tutors for each year group.

HOW YOU'LL BE ASSESSED

We'll assess you through a combination of coursework and exams. Coursework will include presentations, software demonstrations, research-based assignments and practical exercises involving system or program specification, coding and testing. You'll always receive detailed feedback outlining your strengths and how you can improve. Feedback is provided within 15 working days in line with UEL's assessment and feedback policy.

CAMPUS and FACILITIES

Docklands Campus

Docklands Campus, Docklands Campus, London, E16 2RD

WHO TEACHES THIS COURSE

The teaching team includes qualified academics, practitioners and industry experts as guest speakers. Full details of the academics will be provided in the student handbook and module guides.

Dr Julie Wall

Reader in Computer Science, Intelligent Systems Research Group

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Mike Kretsis

With almost 30 years experience of working in Higher Education including over 25 years at UEL, I have held a very wide range of positions.

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What we're researching

At the University of East London we are working on the some of the big issues that will define our future; from sustainable architecture and ethical AI, to health inequality and breaking down barriers in the creative industries.

Our students and academics are more critically engaged and socially conscious than ever before. Discover some of the positive changes our students, alumni and academics are making in the world.

Please visit our Research section to find out more.

YOUR FUTURE CAREER

Think of almost any business sector that exists and then imagine it without computer systems. Tough, isn't it? That's because industries as diverse as agriculture, healthcare, manufacturing and financial services all rely on computers and software to function effectively.

As a graduate from the University of East London, you'll have a solid understanding of the main disciplines that fall under the computer science banner.

With a BCS accredited degree and our status as a Microsoft IT and CompTIA Academy your degree will be respected within the IT sector and further afield.

A computer science degree is the perfect springboard for a career in almost any sector, in addition to the tech and digital industries.

Roles you could go into include:

  • Information security
  • Software design
  • Data analytics
  • Software engineering
  • Network, system or database administration
  • Systems architecture
  • Education
  • Technical sales

This qualification also lends itself to postgraduate study and research. Or, if you have an entrepreneurial impulse, we can support you with that too and give you help and advice on launching your own start-up.

Explore the different career options you can pursue with this degree and see the median salaries of the sector on our Career Coach portal.