Mr Penda Tomlinson
Programme Leader for Computer Game Development
Media and Screen, Arts and Digital Industries (ADI)
Penda is the programme leader of BSc Computer Games Development and also teaches on the BA Computer Games Design (Story Development). He has a backround as a designer and software developer across many industry sectors including games. His research interests include the impact on small subsystems on larger gameplay experiences and the interaction between digital and non-digital games and game design.
Penda has a background in software development and design and has worked in several market sectors. Designing and developing business administration systems, websites and web applications and games.
He teaches on both BA(Hons) Computer Games Design (Story Development) and BSc(Hons) Computer Game Development.
His game design research interests include the examination of sub-system design as a means to explore the design of the whole (currently game save systems) and the design and development of level editing tools. Also the interaction between digital and non-digital games and game design.
2016 Salisbury J.,Tomlinson P., 2016(not released yet), ' Reconciling Csikszentmihalyi’s Broader Flow Theory with Meaning and Value in Digital Games', ToDiGRA special issue DiGRA2014, Transactions of DiGRA (http://todigra.org/)
2014 Salisbury J.,Tomlinson P., 2014, 'Contextualizing Flow in Games', DiGRA '14 - Proceedings of the 2014 DiGRA International Conference
Game Analysis and Research
Digital asset Production
Games research Methods
Dynamic Gameplay Development